Doom Eternal Next-Gen Update was first announced during the Xbox Games Showcase at E3. Today, the customized game finally arrives on PlayStation 5 and Xbox Series X (also on Game Pass). A post on the official Bethesda website details the display and graphical settings that will be available to next-generation console owners. As for the console, there are three different modes that can be enabled while playing: Performance mode which focuses on frame and smoothness, Balanced mode which is a happy medium, and Ray Tracing mode which, unfortunately, is not available on the Series S. is.
Table of Contents
Doom Eternal Next-Gen Update
Next-Gen Breakdown
Xbox Series X
- Performance Mode: 1800p – 120 FPS
- Balanced Mode: 2160p – 60 FPS
- Ray Tracing Mode: 1800p – 60 FPS
Xbox Series S
- Performance Mode: 1080p – 120 FPS
- Balanced Mode: 1440p – 60 FPS
- Ray Tracing Mode: Not Available
PlayStation 5
- Performance Mode: 1584p – 120 FPS
- Balanced Mode: 2160p – 60 FPS
- Ray Tracing Mode: 1800p – 60 FPS
PC
- Ray Tracing Mode; reliant upon the power of the monitor that you own. FYI: The full effects of this next-gen update are also only made for consoles.
At no extra cost, you can enjoy the high-speed carnage of Doom Eternal, which includes eye-catching visuals and fluid physics. This update applies to both digital and physical copies of the game. The DLC (and any other additional content, for that matter) will also move with the next generation of updates. However, PlayStation 4 and 5 owners should be aware that their campaign saves are not transferable.
Andrew Rainer reviewed Doom Eternal upon its release last year, “From a combat standpoint, you can’t ask for too much from Doom Eternal. It roars with excitement and gets bigger and better as it goes on.” Yes, it stumbles a bit in puzzles, but players are often well rewarded for making the effort to crack them. id Software made Doom relevant again with the 2016 game, and now the developer Clearly showing players how wild this sight can be.